[GENERAL]
debug_command_mode = 1
logic_level_limit = 130
no_output = 1
;allow_login_class_mask = 67108863
;allow_login_class_mask = 315843
allow_login_class_mask = 524287
#exp_bonus = 0
#sp_bonus = 0
#money_bonus = 0
#人类战士
allow_race_mask=3
GuardSkillFile=guardskill.txt
[SWORDSMAN]
hp = 60
mp = 20
vitality = 20
energy = 5
strength = 15
agility = 10
attack_speed = 30
attack_range = 1.4
hp_gen = 3
mp_gen = 1
walk_speed = 1.5
run_speed = 3.0
swim_speed = 2.2
fly_speed = 3.0
crit_rate = 6
vit_hp = 4
eng_mp = 2
lvlup_hp = 5
lvlup_mp = 3
lvlup_dmg = 1
lvlup_magic = 0
lvlup_defense = 1
#人类法师
[MAGE]
hp = 30
mp = 50
vitality = 10
energy = 20
strength = 10
agility = 10
attack_speed = 40
attack_range = 1.2
hp_gen = 1
mp_gen = 3
walk_speed = 1.3
run_speed = 2.7
swim_speed = 2
fly_speed = 2.7
crit_rate = 4
vit_hp = 2
eng_mp = 4
lvlup_hp = 3
lvlup_mp = 5
lvlup_dmg = 0.5
lvlup_magic = 1
lvlup_defense = 0.5
#人类僧侣
[MONK]
hp = 40
mp = 40
vitality = 15
energy = 15
strength = 10
agility = 10
attack_speed = 32
attack_range = 1.2
hp_gen = 2
mp_gen = 2
walk_speed = 1.4
run_speed = 2.9
swim_speed = 2.1
fly_speed = 2.9
crit_rate = 5
vit_hp = 3
eng_mp = 3
lvlup_hp = 4
lvlup_mp = 4
lvlup_dmg = 1
lvlup_magic = 0
lvlup_defense = 1
#妖精
[HAG]
hp = 50
mp = 30
vitality = 15
energy = 15
strength = 15
agility = 5
attack_speed = 34
attack_range = 1.2
hp_gen = 2
mp_gen = 2
walk_speed = 1.5
run_speed = 3.1
swim_speed = 2.3
fly_speed = 3.1
crit_rate = 5
vit_hp = 3
eng_mp = 3
lvlup_hp = 4
lvlup_mp = 4
lvlup_dmg = 1
lvlup_magic = 0
lvlup_defense = 1
#妖兽
[ORGE]
hp = 65
mp = 15
vitality = 25
energy = 5
strength = 15
agility = 5
attack_speed = 30
attack_range = 1.5
hp_gen = 6
mp_gen = 2
walk_speed = 1.4
run_speed = 2.8
swim_speed = 2
fly_speed = 2.8
crit_rate = 7
vit_hp = 4
eng_mp = 2
lvlup_hp = 5
lvlup_mp = 3
lvlup_dmg = 1
lvlup_magic = 0
lvlup_defense = 1
#魅灵
[GENIE]
hp = 25
mp = 55
vitality = 8
energy = 22
strength = 5
agility = 15
attack_speed = 40
attack_range = 1.2
hp_gen = 1
mp_gen = 3
walk_speed = 1.6
run_speed = 3.3
swim_speed = 2.4
fly_speed = 3.3
crit_rate = 5
vit_hp = 2
eng_mp = 4
lvlup_hp = 2
lvlup_mp = 6
lvlup_dmg = 0.5
lvlup_magic = 1
lvlup_defense = 0.5
#羽芒
[ARCHER]
hp = 30
mp = 50
vitality = 15
energy = 20
strength = 5
agility = 10
attack_speed = 34
attack_range = 1.2
hp_gen = 2
mp_gen = 2
walk_speed = 1.4
run_speed = 2.8
swim_speed = 2.0
fly_speed = 2.8
crit_rate = 5
vit_hp = 3
eng_mp = 3
lvlup_hp = 4
lvlup_mp = 4
lvlup_dmg = 1
lvlup_magic = 0
lvlup_defense = 1
#羽灵
[ANGEL]
hp = 30
mp = 50
vitality = 10
energy = 20
strength = 10
agility = 10
attack_speed = 40
attack_range = 1.2
hp_gen = 1
mp_gen = 3
walk_speed = 1.4
run_speed = 2.8
swim_speed = 2.0
fly_speed = 2.8
crit_rate = 5
vit_hp = 2
eng_mp = 4
lvlup_hp = 3
lvlup_mp = 5
lvlup_dmg = 0.5
lvlup_magic = 1
lvlup_defense = 0.5
[MESMD_ADJUST]
# MOB_EXPERIENCE_SKILLPOINT_MONEY_DROP
base_offset = -100 0.05 0 0 0
offset1 = -11 0.05 0 0 0
offset2 = -8 0.2 0.05 0.2 0.2
offset3 = -5 0.5 0.2 0.5 0.5
offset4 = -3 0.8 0.6 0.8 0.8
offset5 = 3 1 1 1 1
offset6 = 7 1 1 1 1
;max_offset 100
[TEAM_ADJUST]
teamexp0 = 1.0
teamsp0 = 1.0
teamexp1 = 1.0
teamsp1 = 1.0
teamexp2 = 1.2
teamsp2 = 1.2
teamexp3 = 1.3
teamsp3 = 1.3
teamexp4 = 1.4
teamsp4 = 1.4
teamexp5 = 1.5
teamsp5 = 1.5
teamexp6 = 1.6
teamsp6 = 1.6
teamexp7 = 1.7
teamsp7 = 1.7
teamexp8 = 1.8
teamsp8 = 1.8
teamexp9 = 1.9
teamsp9 = 1.9
teamexp10 = 2.0
teamsp10 = 2.0
[TOWN_REGION]
region0 = (0,100,0) (-100,-100,100,100)
region1 = (0,100,0) (-100,300,400,600)
region2 = (226,270,3197) (0,2900,600,3500)
region3 = (226,270,3197) (600,2900,650,3300)
region3 = (226,270,3197) (-10000,-100000,100000,100000)
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